Overview & Purpose
The Oscillate Angle tool from the Anim Toys pack enables creating sophisticated rotational animations in Fusion. It simplifies adding oscillating or damped rotational movement, offering a procedural alternative to manual keyframing.
The controls are consistent with other Oscillate tools, with specific parameters for Angle Offset
(the base rotation) and Pivot
(the center of rotation).
Parameters
The Oscillate Angle tool features the following control groups:
Basic Controls
Parameter | Description | Default |
---|---|---|
Amplitude | Determines the extent of the angular oscillation. The input value is a factor that is multiplied by 360 degrees by the tool to determine the rotational range. For example, an Amplitude of 0.5 with a Sine wave will result in an oscillation of ±180 degrees around the Angle Offset . |
0.5 |
Frequency (cycles/sec) | Controls how many times the rotational oscillation pattern repeats per second. Frame rate dependent. | 1.0 |
Wave Type | Selects the mathematical wave function for the angle animation (Sine, Triangle, Bounce, Bounce - Inverted, Sawtooth, Sawtooth - Inverted, Square). | Sine |
Damping Controls
Parameter | Description | Default |
---|---|---|
Amp/Damp Frames | The number of frames for the damping or amplification effect on the rotational amplitude. Positive values decrease amplitude, negative values increase it. 0 means no damping. | 0 |
Damping Type | Defines the curve of the damping effect (Linear, Quadratic, Exponential, Logarithmic). | Quadratic |
Spatial Controls
Parameter | Description | Default |
---|---|---|
Angle Offset | Sets the base angle (in degrees) around which the oscillation occurs. | 0.0 |
Pivot (X, Y) | The standard Fusion Transform pivot point, defining the center of rotation. Uses normalized coordinates (0.5, 0.5 is the image center). | X: 0.5, Y: 0.5 |
Timing Controls
Parameter | Description | Default |
---|---|---|
Start Frame | Delays the start of the angular oscillation and any associated damping. | 0 |
Phase Shift (degrees) | Shifts the starting point of the rotational oscillation wave (0-360 degrees). | 0.0 |
Common Controls
Standard Fusion Transform node common controls are also available under the Common tab.
Usage Guide
- Add the Oscillate Angle macro to your Fusion composition and connect your image.
- In the Inspector, adjust parameters:
- Set the
Pivot
point. - Define the
Angle Offset
. - Use
Amplitude
to control the range of angular movement. - Choose a
Wave Type
. - Adjust
Frequency
for speed. - Apply
Amp/Damp Frames
andDamping Type
for dynamic amplitude changes. - Use
StartFrame
andPhase Shift
for timing.
- Set the
Examples & Tips
- Wobbling Sign: Use a Sine wave with a small
Amplitude
and adjust thePivot
. - Floppy Object: Combine a Bounce wave with an
Angle Offset
, aPhase Shift
, andAmp/Damp Frames
. Adjust thePivot
to the hinge point. - Amplitude Interpretation: An
Amplitude
of 1.0 with a Sine wave results in a peak-to-peak rotation of 360 degrees around theAngle Offset
.